About

Software engineer in Toronto, working on backend services, Rust developer tools and games.

I’m mai1015. I build backend services, developer tools and game systems.

As a self-employed contractor, that means game backends and smart contracts for a game studio. On my own time I build Forge, a local-first workflow engine for coding agents, and Smith, a terminal coding agent on the same Rust runtime. Before that I worked on the Unreal client and creator tools at Helix, and on backend microservices at Dataraction. I studied computer science at York University.

This blog started as a notebook while I was a student. Most posts are fixes I wanted to be able to find again, on Kubernetes, Linux, Java and web front ends. My resume has the fuller picture, and Projects lists what I build in the open.

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